2017, june

Unity Workshop 'Local Coop' @Department Software Development

We held a two-day workshop at Kassel University and were very surprised how fast the students developed first prototypes. The content was a mixture of learning about Unity’s interface, graphics, sounds, interactivity / physics and programming. Also we showed some games we consider interesting, prepared for some future-troubleshooting (e. g. ‘My script does not work - what can I do?’) and spoke about ideas. The best part was when we made everyone import animal sounds so a few minutes later you’d hear squeeking, roaring and laughing all over the room. Workshops are really something we’d love to do more!

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2017, may

Exhibition 'Exercises in Curiosity' @GameZone / ITFS Stuttgart

This first week of May we’ve been in Stuttgart and presented some works at the exhibition Exercises in Curiosity at the GameZone of the ITFS - a festival famous for animation. Especially the internet restroom brought some fun into the exhibition since you could hear the sound of the virtual dryer in the non-virtual breakroom. We also visited the FMX, a conference for visual effects which had a focus on virtual reality this year.

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2017, feb

All is surface @Panke Gallery, Berlin

On February 4th to 5th, we exhibited our new work All is surface. at Panke Gallery Berlin as part of the group show Make It Fit.

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2017, feb

Webcamera Obscura @Transmediale, Berlin

At Transmediale we presented the Webcamera Obscura at the wonderful Additivist Cookbook Launch Panel held by Morehshin Allahyari and Daniel Rourke.

During our brief presentation we talked about our perspective on surveillance: Instead of hiding in digital undergrounds we suggest that activists hold eye contact through their webcams and return a modified gaze. All the .stl data for the Webcamera Obscura is online, so you can go and print your own! The Cookbook is downloadable and provides many radical recipies for your hungry 3D-printer.

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